The Effects Deck

About five minutes. Reverb, compression, EQ and the rest, on cards you can stack, save and apply.

The Effects Deck is where effects live. It is a drawer at the right edge of the window, in Single Track Mode and in Multitrack Mode alike, holding a deck of effect cards. Each card is one effect (a reverb, a compressor, an EQ). Switch cards on, stack them, put them in the order you like, save the whole deck, and, in Single Track Mode, Apply it to put the effects into the audio.

The effects are the audio effects built into your Mac by Apple, the same ones Lesson 5 uses to polish a voice.

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One Effects Deck, in every TuneTracker product. The Effects Deck is the same feature in FastTracker, AutoCast and SignalCaster (FastTracker has it now; the other two are getting it), so you only learn it once. Decks are shared too: the custom stack of effects you design here is saved where all your TuneTracker products can find it, so the same deck can go with you from one product to the next.

Opening It

The Effects Deck shares the drawer with the Script, the Cookbook, ClipView and the Keyboard Guide, one at a time.

What You See

Single Track Mode with the Effects Deck drawer open at the right of the waveform. The deck is named Intense Cave Scene and shows three cards, Multiband Compressor, Limiter and Reverb, each with a checkbox, a name box, a Choose Effect pop-up and a Settings button. Bypass All and Apply sit at the top, and New Deck, Open Deck and Save Deck at the bottom
The Effects Deck in Single Track Mode, with a deck called “Intense Cave Scene” loaded: three cards, each with its checkbox, name, effect and Settings button.

At the top are the name Effects Deck and two pill buttons: Bypass All (gray, and orange while the effects are bypassed) and Apply (dimmed when nothing is switched on; it is not in Multitrack Mode). Under them is a darker bar where you type the deck’s name; it reads Give this deck a name until you do. Then come the cards, which scroll. Pinned at the bottom are New Deck, Open Deck and Save Deck.

The cards are compact, so about three fit before the list scrolls. The drawer opens fairly narrow, and you can drag its left edge to make it narrower still.

The Cards

Each card has:

A deck holds up to 12 cards; at 12, every “+ add another” says We’re maxed out! There is always at least one card.

Adding an Effect

Click + add another. The list of effects opens by itself. Pick one and that effect’s own window opens, with all its controls; you can leave it open and adjust it while you listen. Close it, and the cursor lands in the card’s name box, ready for a name. (If you dismiss the list without choosing, you still get an empty card. It passes the sound through unchanged, and it stays until you remove it.)

Hearing It

Cards that are switched on are heard live whenever you play: a selection plays with the effects, and so does the whole file. A reverb or echo keeps ringing after the selection ends, as it would in a room. Effects are never heard while you are recording; what you record goes in dry.

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Hearing an effect is not the same as having it in the audio. Save and Export write the audio without the effects, unless you used Apply (below). FastTracker does not warn you about this.

Apply (Single Track Mode)

Apply puts the effects into the actual waveform: into the selection if you have marked one, otherwise into the whole file.

The Effects Deck while Apply is working: an orange bar fills most of the deck-name bar, which reads Intense Cave Scene and, at its right, esc to cancel; the cards are dimmed and the status bar reads Applying the Effects Deck, Esc cancels
Apply at work. The orange bar fills the deck’s name bar, and everything else dims until it is done.
The same window after Apply: the waveform is lower and more even, the Bypass All button is lit orange, and the status bar says the effects were applied and the deck is bypassed
After Apply. The waveform now has the effects in it (here the compressor and limiter have evened out and lowered the peaks), Bypass All is lit, and the status bar says what happened.

The Ring of a Reverb

When you Apply a reverb or echo to a selection, its ring runs past the end of the selection. Settings ▸ General ▸ “Mix the ringing of reverb into the audio that follows the affected selection” decides what happens to it. It sits just below Copy audio into the project. Checked (the starting choice), the ring is mixed over the audio that follows, and nothing moves. Unchecked, the ring is inserted after the selection, so the audio after it, and any markers, notes, flags and take circles, move later by the length of the ring. Rest the pointer on the box and the status bar explains both choices.

The General page of Settings, showing Appearance, Output device, Script and flags beside exported audio, Copy audio into the project, and, below it, the checked box Mix the ringing of reverb into the audio that follows the affected selection
The box on the General page of Settings.

Saving a Deck

The Open a Deck window: a list with the columns Deck and Cards, showing Intense Cave Scene with 3 cards and Pop Reducer with 1 card, and the buttons Rename, Delete, Cancel and Open
The Open a Deck window.

In Multitrack Mode

Multitrack Mode with the Effects Deck open. Track 2 is highlighted, and its three-card button in the track header is lit purple. The drawer shows the deck Intense Cave Scene with its three cards, Bypass All at the top and no Apply button
The Effects Deck in Multitrack Mode. The track whose deck you are looking at is highlighted, and its three-card button is lit because it has effects.

The drawer shows the effects of the selected track and changes when you select another track. There is no Apply button: effects are heard live, and they are put into the sound when you Export, as before. Closing the drawer, or selecting another track, closes any open effect windows. The effects your existing projects already had appear as cards.

Each track keeps its own deck, and the deck’s name goes with it: type a name in the drawer and that track remembers it, and it is saved with the project.

The Mode Button takes the deck along with the audio, name and all, in both directions. Going from Single Track Mode to Multitrack Mode, the deck becomes the new track’s deck. Going back from Multitrack Mode with one track, nothing is asked: the raw audio comes over and that track’s effects become the deck, still on the cards where you can change them. Only a mixdown of several tracks, or a track with more than 12 effects, asks whether to bring over the audio with the effects applied or the raw audio.

After the Free Trial

When the free trial has ended, Apply and Save Deck are refused with the usual note in the status bar; everything else still plays.